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Ambient Findability

O'Reilly Media (Oct 1, 2005)
Paperback – 188 pages
ISBN-10: 0596007655
ISBN-13: 9780596007652

Book Description

How do you find your way in an age of information overload? How can you filter streams of complex information to pull out only what you want? Why does it matter how information is structured when Google seems to magically bring up the right answer to your questions? What does it mean to be "findable" in this day and age? This eye-opening new book examines the convergence of information and connectivity. Written by Peter Morville, author of the groundbreaking Information Architecture for the World Wide Web, the book defines our current age as a state of unlimited findability. In other words, anyone can find anything at any time. Complete navigability.

Morville discusses the Internet, GIS, and other network technologies that are coming together to make unlimited findability possible. He explores how the melding of these innovations impacts society, since Web access is now a standard requirement for successful people and businesses. But before he does that, Morville looks back at the history of wayfinding and human evolution, suggesting that our fear of being lost has driven us to create maps, charts, and now, the mobile Internet.

The book's central thesis is that information literacy, information architecture, and usability are all critical components of this new world order. Hand in hand with that is the contention that only by planning and designing the best possible software, devices, and Internet, will we be able to maintain this connectivity in the future. Morville's book is highlighted with full color illustrations and rich examples that bring his prose to life.

Ambient Findability doesn't preach or pretend to know all the answers. Instead, it presents research, stories, and examples in support of its novel ideas. Are we truly at a critical point in our evolution where the quality of our digital networks will dictate how we behave as a species? Is findability indeed the primary key to a successful global marketplace in the 21st century and beyond. Peter Morville takes you on a thought-provoking tour of these memes and more -- ideas that will not only fascinate but will stir your creativity in practical ways that you can apply to your work immediately.

"A lively, enjoyable and informative tour of a topic that's only going to become more important."
--David Weinberger, Author, Small Pieces Loosely Joined and The Cluetrain Manifesto

"I envy the young scholar who finds this inventive book, by whatever strange means are necessary. The future isn't just unwritten--it's unsearched."
--Bruce Sterling, Writer, Futurist, and Co-Founder, The Electronic Frontier Foundation

"Search engine marketing is the hottest thing in Internet business, and deservedly so. Ambient Findability puts SEM into a broader context and provides deeper insights into human behavior. This book will help you grow your online business in a world where being found is not at all certain."
--Jakob Nielsen, Ph.D., Author, Designing Web Usability: The Practice of Simplicity

"Information that's hard to find will remain information that's hardly found--from one of the fathers of the discipline of information architecture, and one of its most experienced practitioners, come penetrating observations on why findability is elusive and how the act of seeking changes us."
--Steve Papa, Founder and Chairman, Endeca

"Whether it's a fact or a figure, a person or a place, Peter Morville knows how to make it findable. Morville explores the possibilities of a world where everything can always be found--and the challenges in getting there--in this wide-ranging, thought-provoking book."
--Jesse James Garrett, Author, The Elements of User Experience

"It is easy to assume that current searching of the World Wide Web is the last word in finding and using information. Peter Morville shows us that search engines are just the beginning. Skillfully weaving together information science research with his own extensive experience, he develops for the reader a feeling for the near future when information is truly findable all around us. There are immense implications, and Morville's lively and humorous writing brings them home."
--Marcia J. Bates, Ph.D., University of California Los Angeles

"I've always known that Peter Morville was smart. After reading Ambient Findability, I now know he's (as we say in Boston) wicked smart. This is a timely book that will have lasting effects on how we create our future.
--Jared Spool, Founding Principal, User Interface Engineering

"In Ambient Findability, Peter Morville has put his mind and keyboard on the pulse of the electronic noosphere. With tangible examples and lively writing, he lays out the challenges and wonders of finding our way in cyberspace, and explains the mutually dependent evolution of our changing world and selves. This is a must read for everyone and a practical guide for designers."
--Gary Marchionini, Ph.D., University of North Carolina

"Find this book! Anyone interested in making information easier to find, or understanding how finding and being found is changing, will find this thoroughly researched, engagingly written, literate, insightful and very, very cool book well worth their time. Myriad examples from rich and varied domains and a valuable idea on nearly every page. Fun to read, too!
--Joseph Janes, Ph.D., Founder, Internet Public Library

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Book Reviews

Displaying the only review.
callosum
callosum wrote and rated
  • 3.0 of 5 stars
Apr 10, 2006

I found this book both thought-provoking and annoying. The author flits about various topics related to the issue of findability, discussing truly interesting things such as wayfinding in animals and humans, in nature, cities and the world wide web (Chapter 2). I also enjoyed his discussion of information retrieval in Chapter 3, where he explains the metrics of precision and recall and demonstrates how Zipf's Law means that precision and recall will both drop when the number of documents increases.

On the other hand he seems to like mentioning recent popular topics, with only the most oblique relevance to the theme of findability. For example, in the last chapter he discusses Gladwell's _The Tipping Point_ and _Freakonomics_ by Levitt and Dubner and their differing explanations for the fall in crime in NYC in the 1980s and 90s. All this to show that there are uncomfortable truths (e.g. Levitt's theory that abortion was a major factor in the fall in crime) and that some people will avoid or ignore this kind of information, and therefore "[t]he power of our culture and our surrounding information environment to mold us is nothing new". Eh? His discussion of the Semantic Web in Chapter 6 is similarly annoying.

Reading all this, I felt as if Peter Morville was trying to include all the most recent themes of interest in the "noosphere" and "intertwingle" (a Morville neologism) them in this book. But the different themes are never tied together nicely, at least not to my satisfaction. Perhaps this is because there are as yet no answers to the questions he is asking. That's probably the best way to think about this book: it's a book that asks interesting questions, but provides no answers. Therein lies its attractiveness and its enervating-ness.

*Contents*

*Chapter 1 - Lost and Found*: what is findability, why it's going to become ambient, how findability increases business value (National Cancer Institute website example)

*Chapter 2 - A Brief History of Wayfinding*: animal wayfinding (strategies: geocentric, egocentric, use of different senses, cognitive maps, collaborative wayfinding - honeybees), human wayfinding in natural habitats (similar to animals, using various subtle clues, plus use of tools including maps. Navigating the built environment - Kevin Lynch's _Image of the City_. Bad wayfinding design can lead to people dying. We apply wayfinding metaphors to the WWW:

bq. 'We us a mix of _trajectory_ metaphors (e.g., "I went to the IBM home page") and _container_ metaphors (e.g., "I found that inside Yahoo!"). We construct cognitive maps. We remember (and bookmark) landmarks and anchor points. We traverse paths or clickstreams in search of information objects. And we often become lost and disoriented.' (p. 38)

(cont'd) But it's difficult to map the WWW. "These spatial visualization approaches fail because there's no there there." (p. 38) All the same, spatial metaphors have real value. "Findability is a bridge that spans the physical and digital worlds." (p. 39) The Baldwin Effect:

bq. 'Baldwin asserted that organisms could survive ecological challenges by relying on acquired knowledge and skills, often learned from others, and that this may then channel antural selection to favor unlearned versions of the same behavior.' (p. 41) We can't rely on evolution: it takes too long. We have to rely on our intelligence, our languages, our culture, our ability to learn to navigate the noosphere.

*Chapter 3: Information Interaction* Mooers' Law: "An information retrieval system will tend _not_ to be used whenever it is more painful and troublesome for a customer to have information than for him not to have it." (p. 44) Information retrieval, precision and recall, why precision and recall fail dramatically when there is a large # of documents in the system. Metadata can help: Google combined popularity, content and metadata, which helped a lot. The people problem - relevance is highly subjective - how do we measure precision and recall when we don't know what's relevant? Evolutionary psychology - information sharing behaviour (i.e. gossip) is very important. Information innovators such as Amazon, Google, Flickr and delicious "tap into the gift of gossip and the power of popularity to inspire participation and improve information retrieval". Perhaps information interaction is a better term. Information seeking behaviour.

*Chapter 4: Intertwingled*: everyware, wayfinding 2.0 - GPS, geocoding, findable objects. Ethics of making everything - including humans - findable. RFID, satellites and surveillance cameras, exporting information to objects in our environment (e.g. the ambient orb).

*Chapter 5: Push and Pull*: The Web allows you to pull information on anything you want at any time without pushy salespeople. But push is important to keep people balanced, and to kick in inspiration for pull. Powerful forces today - marketing and design. Balancing push and pull in these areas, including homepages. Personalization and why it fails: the ambiguity of language, the paradox of the active user, the ambiguity of behavior, the matter of time, the evolution of need, the concerns of privacy.

*Chapter 6: The Sociosemantic Web*: the Semantic Web, making use of metadata, faceted classification, ontologies, taxonomies, folksonomies, social network analysis. Data becomes metadata (Amazon, Google). Popularity metadata is shifting power from the author to the reader.

*Chapter 7: Inspired Decisions*: Decision making traps, _Blink_, the web helps make better decisions by giving you more sources and more data. The pathology of information overload and how it effects the decisions we make. Digital libraries. (read less)

I found this book both thought-provoking and annoying. The author flits about various topics related to the issue of findability, discussing truly interesting things such as wayfinding in animals and humans, in nature, cities and the world wide web (Chapter 2). I also enjoyed his discussion of information retrieval in Chapter 3, where he explains the metrics of precision and recall and demonstrates how Zipf's Law means that precision and recall will both drop when the number of documents increases.

On the other hand he seems to like mentioning recent popular topics, with only the most oblique relevance to the theme of findability. For example, in the last chapter he discus... (read more)

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